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Michal Migurski's Reblog: Published items tagged with "agency" (items 1 to 25)

Michal Migurski's Reblog

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Aug 28, 2010

"I want to go back to what DR was ... Working hands-on and not through account managers. I've never liked that agency model - it's not where creativity lies. DR accidentally ended up there in order to service bigger clients. I'm not being ungrateful to the people who ran the business side at DR – it wasn't their fault. I'm glad we did it - it took getting there to make me realise that it wasn't where I wanted to be."

Originally from Delicious/network/migurski by blech reBlogged to via:blech tdr designersrepublic design business agency recession structure creativity

May 10, 2010

Ta Nehisi-Coates: "Somewhat related, you've probably noticed a certain level of venom from me on these issues. It's there in my post on the Times' Harlem piece, and it's there in my discussion of that White Cities article from awhile back. ... It's not merely being treated as an equation, it's the notion that African-Americans are a group who do not act, but are only acted upon. So the fact that there aren't many blacks in Seattle and Portland, must say something pernicious about Seattle and Portland, not something about about wanting be closer to Moms down in Alabama. The fact that Harlem is becoming an increasingly diverse must represent some kind of 'loss' for African-Americans, not the desire to have a house with a lawn. ... It pictures black America as a kind of machine programmed only to move when prompted by A.) racism B.) cultural pathology."

Originally from Ta-Nehisi Coates :: The Atlantic reBlogged to atlantic tanehisicoates race movement economy pattern agency statistics harlem alabama on Jan 7, 2010, 10:00AM

Nov 30, 2009

Nov 30, 2009, 11:03pm

A Brief Sketch Concerning Monsters

 
Fred Scharmen: "Given that there are things out there, in the spaces between concept and matter and social messiness, we recognize the Monster as distinct from (in an incomplete list) the Diagram, the Machine, and the Ghost, in the following ways: A Monster is a complex, hybrid, semi-autonomous thing whose actions are unpredictable, but interpretable. Monsters can behave destructively if their motives are misunderstood, but if a Monster is seen as an actor within a larger, unfolding story or narrative, and if the maker is able to recognize and work within that same myth, then the unpredictablilty of the Monster becomes productive. Examples include Frankenstein (yes, that's his name), Godzilla, and the Sea Serpent. It is primarily a set of agencies."

Originally from sevensixfive by sevensixfive reBlogged to re:sevensixfive monster ghost diagram sketch agency motive destructive malevolent context story machine narrative plot