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Michal Migurski's Reblog: Published items tagged with "adventure" (items 1 to 25)

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Jan 16, 2010

A jpeg is worth 1000kb. "Between its release in 1981 and 1986, the text adventure game ZORK sold almost 400,000 copies, making it the best selling title for its parent company, Infocom. ZORK is not strictly a *video* game, there are no images in it, only words. At 92 kilobytes, the game file is about 1/10th the size of a single still frame from a contemporary game with full motion video. ... As computers became more and more sophisticated during the 1980s, graphics became more and more complex, and older games quickly looked outdated and obsolete. ZORK and other text based adventures never relied on images, and so never seemed stale. ... Will Crowther was also an avid caver. In the 1970s, he was part of a team mapping undocumented portions of Mammoth Cave in Kentucky. ... Portions of Colossal Cave Adventure are said to be so similar in structure to portions of the actual cave that first time visitors familiar with the game can navigate easily"

Originally from sevensixfive by sevensixfive reBlogged to map image game zork re:sevensixfive picture textbased adventure history longevity graph

Jul 13, 2009

Jul 13, 2009, 11:29pm

data / maps / narrative / adventure

 
Russell Davies: "...while points mean location, lines mean adventure..."

Originally from russell davies by russell davies reBlogged to maps indianajones re:russelldavies adventure lines points trajectory